Isometric Room Illustration
During this pandemic, we have been forced to stay inside our homes, and isolate from the outside world. We spend a lot of time in our rooms, in front of our computer screens, phones, and televisions. We are forced to work out, eat, study, hang out with friends, work, and spend much of our daily time inside our rooms.
For this project students were asked to observe, measure, and reimagine their rooms* into an isometric illustration using Adobe Illustrator, and its various tools, functions, and workflows.
Isometric illustration is an easy and exact way of creating 3D renderings of objects and entire sceneries. With it, students were able to follow a relatively simple process, in order to create complicated illustrations that have depth, and multiple layers of content. This process also allowed the students to experiment with a lights and shadows.
This project was intended to introduce all students to the toolset, functions, and workflows of Adobe Illustrator. More specifically students were introduced to the pen tool, shape-building techniques, patterns, various ways of creating isometric grids, determining light sources and working with light and shadows, working with digital color palettes, using the 3D extrude, revolve and rotate techniques, adding textures to their illustrations...[...]
* Just like famous artists have done in the past. To offer a few examples, you can think of Wassily Kandinsky's Dinning Room, Roy Lichtenstein's Interior with Restful Paintings, Vincent van Gogh's Bedroom, Konstantin Korovin's Interior, Grant Wood's Sun Shine on the Corner, Eduard Petrovich Hau's Empress Alexandra Feodorovna’s Sitting Room.